CD Projekt Red has laid off «roughly 9%» of its staff, with around 100 people losing their jobs over the next seven months.
In a statement on CDPR's website, CEO Adam Kiciński says the layoffs are part of «ongoing process of several deep transformations within the studio,» which he considers «key to making quality games, on time and without crunch.»
«To meet our own high expectations and ambitions to create the best role-playing games, we not only want to have the best people but also the right teams,» Kiciński says. «What we mean by that is having teams that are built around our projects' needs; teams that are more agile and more effective. At this point in time, we're certain that for CD Projekt Red to grow, we need to be consistent in implementing that approach.»
Kiciński continues: «There's no easy way to say this, but today we are overstaffed. We have talented people on board who are finishing their tasks and—based on current and expected project needs—we already know we don't have other opportunities for them in the next year.»
He clarifies that not everyone's layoff will be immediate, adding «some employees will be let go as late as Q1 2024 but, in the spirit of transparency, we've chosen to share this information now. We want team members to have ample time to process and adjust to the change, and we've also made sure to offer everyone a comprehensive severance package.»
The news comes just two months before Cyberpunk 2077: The Phantom Liberty is due to release, along with a slew of other projects happening under CDPR's belt right now. It's planning to deliver three new Witcher games over the next six years starting with Project Polaris, plus a Witcher spin-off which was announced to be in pre-production last
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