The War Within Beta is here, and its first build includes a significant round of class changes!
Class ToolsBloodTalentsFrostTalentsUnholyTalents
Specialization (2)
- Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.
Category changed from Talents to Specialization - Reach out with necrotic tendrils, dealing (19.017% of Attack power) Shadow damage and applying Blood Plague to your target and generating 2 Bone Shield charges.
Blood Plague
A shadowy disease that drains 64 health from the target over 24 sec.
Category changed from Talents to Specialization
Talents (24)
- Anti-Magic Shell heals you for 100% of the damage it absorbs.
Talent position has changed. - Consume the essence around you to generate 1 Rune.
Recharge time reduced by 2 sec whenever a Bone Shield charge is consumed.
Talent position has changed. - Drains 9 health from the target over 3 sec. The damage they deal to you is reduced by 20% for the duration and 5 sec after channeling it fully.
You can move, parry, dodge, and use defensive abilities while channeling this ability.
Generates 20 additional Runic Power over the duration.
Talent position has changed. - Your auto attacks have a chance to summon a Bloodworm.
Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.
If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Talent position has changed. - When you would pull an enemy generate 1 charge of Bone Shield.
Bone Shield
Surrounds you with a barrier of whirling bones, increasing Armor by (80 * Strength / 100) \. Each melee attack against you consumes a charge. Lasts 30 sec or until all charges are consumed.
Now a Blood spell
Category changed from Uncategorized to Talents - This talent is not yet implemented and is waiting to be raised from the dead.Blooddrinker and Consumption now contribute to your Mastery: Blood Shield.
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