I absolutely loved Supermassive Games’ 2015 horror title Until Dawn. The interactive drama had intriguing supernatural lore and impeccable pacing that kept me engaged throughout the entire experience. Since then, I’ve been mixed on Supermassive’s output with its Dark Picture Anthology series, hoping that it could recapture the magic I felt with Until Dawn.
That’s the direction in which the studio’s upcoming game, The Quarry, seems to be going for me.
I went hands-on with The Quarry and played an hour of it. The preview build placed me toward the end of chapter 2, and I spent the bulk of the time in part of chapter 3. Just in that hour alone, I felt the same sense of fear and horror as I did with Until Dawn years ago. While the game takes place at the end of summer, it’s fitting that The Quarry kicks off this year’s summer of big releases.
I was given a quick rundown of the game’s intro and the cast of characters before going into the preview. The part of the game I played starts with the characters gathering wood for a fireplace. As the scenes unfold, I quickly learn the relationships and dynamics between each of them. Nick and Abigail have a romantic interest in each other. Jacob seems to be an insecure man who tries to come off as macho to cover it up and has an interest in Emma, who in turn seems to be somewhat emotionally manipulative.
Kaitlyn seems to be the most authoritative of the group, reminding the rest of the cast about things like how to properly wield firearms and scolding anyone who doesn’t do so. The only two characters that weren’t as memorable were Ryan and Dylan, mostly because, in this preview, they had the fewest number of personal cutscenes and interactions with the rest of the cast.
The Quarry is
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