There have now been two games in 's version of Hyrule, which together serve to cover a very satisfying story arc. The idea of another game picking up right after the events of doesn't make sense if it were to continue with a typical gameplay style of the series. That doesn't mean that another game shouldn't happen, however, and if developers were willing to take a look at making a sequel or spin-off from, there is another concept that would make it a fantastic experience.
games have experimented, quite successfully, with spin-off games in the past, notably the titles, proving that the idea of branching out is not unreasonable. These games did not detract from or at all, rather they offered a chance to look at the lore, characters, and world of from a different viewpoint. Now, has left Hyrule with the perfect scenario for yet another spin-off sequel that would add a new genre to the series' catalog.
The hapless citizens of various parts of the world in and have been working hard to rebuild their communities, with much of the construction taking place behind the scenes in between the two games. In even more havoc was created with falling pieces of the Sky Islands and the Upheaval causing a ruckus. After the game ends, it is easy to believe that everyone in the area will be focused heavily on rebuilding their world, which provides a wonderful setting for a life sim and construction management game set in Hyrule.
A life sim such as this would not only give a greater focus on the various characters in 's Hyrule, but also have a relaxed, cozy game feel as players work on fixing the ecosystem of the land, rebuilding farms and buildings, and exerting creativity over the massive open-world that this universe created. The beauty and intricate details of the world that already exist in these games is a place where many would love to spend more time in and cultivate.
In, players had an optional series of side quests that not only led to Link getting his own home but gave him
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