While The Last of Us Part 1 PC port has been a sorely disappointing experience upon release, the developers at Naughty Dog and Iron Galaxy have been committed ever since to bettering the title's technical performance. Several significant patches and hotfixes have followed ever since, addressing a plethora of issues reported by players during their time in the game. The latest v1.0.4 continues to do the same.
The recently released update brings a plethora of fixes to crash issues, including ones that happened during shader building, quitting to the Main Menu, or while dying after combat. It also improved the texture and graphical fidelity for the in-game Low settings.
One of the hotly-requested tweaks arrives with v1.0.4, with developers optimizing CPU and GPU usage. The latest patch also addresses a couple of issues concerning AMD CPUs and GPUs.
Here are the official patch notes for v1.0.4 in The Last of Us Part 1 PC.
The official patch notes for The Last of Us Part 1 PC v1.0.4 are as follows:
Interested players check out the official Known Issues page on the game's website to learn about the current problems that the developers are working on fixing.
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