Elden Ring’s multiplayer is thoughtfully weird. Like most of the game’s mechanics, it’s got layers of obfuscation. You can play with a friend, but first, you must complete the ritual. You gather reagents, share a secret password, touch a mysterious pylon, and — if you’re trying to link up with a specific friend — wait and pray that their summoning rune appears where you want it to.
Once you’re connected, the summoning comes with rules and warnings (like most fairytale magic). You can’t ride your spectral steed as long as your friend is around. You can’t move between regions. If you summon your friend in a cave, you’re locked in by a wall of fog, never to see the outside world. You also become vulnerable to hostile invasions by other players. If you die or kill a boss, the spell is broken, your buddy evaporates into golden mist, and the ritual has to be repeated.
On one hand, it’s really cool to see a multiplayer system that reinforces the game’s vibes. In Elden Ring, you should feel lonely. Human contact should be a fleeting, and sometimes dangerous thing, accessed only with arcane dream magic.
On the other hand, sometimes you just wanna party. The Elden Ring seamless co-op mod is most definitely here to party.
LukeYui made a seamless co-op mod that’s a total gamechanger for Elden Ring players. #gamingontiktok #gaming #eldenring
Developed by a single programmer, the mod overhauls Elden Ring’s multiplayer matchmaking to allow for unrestricted cooperation. For the most part, it really is seamless!
You link up by sharing a password and using a special re-usable summoning item that delivers your co-op buddies to you, anywhere on the map. Once you’re linked up, it’s pretty much like playing vanilla Elden Ring, but you’ve got your friends with you. Everyone can use their horse, fast travel, level up, or delve into a cave. Loot is instanced and character progress is saved locally. Seamless!
It’s an impressive technical achievement, but the icing on the cake is the
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