Terraria is gearing up for its 1.4.5 patch, the latest major update in 12 years of continued support from developer Re-Logic. If you're thinking to yourself, «Wait, I thought this game got its final update» already, you would be right—Re-Logic has been considering moving on to its next project for around eight years now.
Prior to leaving Twitter in favor of communicating on the Terraria forums, Re-Logic head Andrew «Redigit» Spinks recently told fans on the platform that the game continues to sell too well for them to quit updating it. «After twelve years the game still sells like hot cakes,» Spinks tweeted. «There is so much demand it makes it hard to move on.»
«Really, 1.3 was the first intended final update,» Re-Logic head of business strategy and marketing Ted «Loki» Murphy told me when I asked for more context, referencing the 2015 patch that revamped NPCs and added achievements, Expert mode, and over 800 new items. «But then we had all these cool ideas—unfinished business, so to speak.»
Five years later, 2020's "Journey's End" update was another chance to quit Terraria. It started as a minor update, according to Murphy, but generated «great thinking» and grew into a major one, introducing 40 plain text pages of notes worth of changes, including new modes, bosses, a bestiary, and, of course, the ancient game of golf. And Re-Logic didn't quit there: Journey's End was itself followed up with a series of minor updates introducing things that were right on the cutting room floor of the patch proper.
Murphy described 2022's Labor of Love update as «truly fan-driven,» a response to Terraria winning the annual Steam award of the same name in 2021. «We felt a calling to give another update to the fans,» Murphy said. «We
Read more on pcgamer.com