By Ash Parrish, a reporter who has covered the business, culture, and communities of video games for seven years. Previously, she worked at Kotaku.
Workers at Sega of America, representing multiple departments, have voted to form a union. With 91 employees voting yes out of a total number of 212 eligible employees, the Allied Employees Guild Improving SEGA (also known as AEGIS-CWA) becomes the fifth video game union in the United States and its largest multi-department video game union.
The AEGIS union drive was announced in April but was a year in coming for the workers at Sega of America’s Burbank and Irvine, California, offices.
AEGIS-CWA is the US’s fifth video game union overall, joining groups at Raven Software, Blizzard Albany, ZeniMax, and VR / AR game developer Tender Claws. In addition to being among the first video game unions in the country, AEGIS-CWA will also represent workers across a multitude of departments including brand marketing, games as a service, localization, marketing services, product development operations, product development, sales, quality assurance teams, and more, making it the largest multi-discipline video game union in the United States.
AEGIS-CWA is unique in that it represents worker interests across a broad range of disciplines. All of the video game unions in the US so far have been contained within QA, a department with a reputation across the industry of underpaying and overworking its workers. There’s hope, then, that AEGIS-CWA and Tender Claws Human Union (the first multi-department video game union that was established in July 2022) will lead to more inter-departmental unionization efforts the way Raven Software formally kicked off union drives at Activision Blizzard.
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