Those two other Disco Elysium "spiritual successors" you read about today were but filthy pretenders, or at best, the thesis and antithesis resulting in this afternoon's triumphant synthesis.* The real Disco Elysium spiritual successor is whatever they're making at Summer Eternal, a just-announced "art collective/RPG studio" founded by a group of, once more with feeling, former Disco Elysium developers.
The press release for this particular Disco Elysiulike has the most actual names on it of the three we've learned about this week. It is also, by some distance, the most outwardly socialist of the lot. It accompanies a website, featuring some blood-red all-caps political manifestos and a fairly exhaustive breakdown of Summer Eternal's workers cooperative structure. Amongst other things, the studio will let people who buy their games form a non-profit within Summer Eternal that gets a share of the revenue, and has a say on company direction.
The former Disco Elysium devs in question are writers Argo Tuulik and Olga Moskvina. They're joined by several other ZA/UM alumni: former principal writer Dora Klindžić, former senior concept artist Anastasia Ivanova, and former graphic designer Michael Oswell. Confirmed as not involved are former Disco Elysium lead writer Robert Kurvitz and art director Aleksander Rostov, who aren't involved with at least one of the other "spiritual successor" studios either.
Summer Eternal don't have a name for their first RPG yet. They're currently looking "to gather authors, writers, designers who previously worked together on Disco Elysium, as well as new talent, all of us who have yearned to work together on something completely fresh and original, and create a liberating space for us and other veteran RPG developers to finally, after many years, collectively start innovating again in this game space".
Whatever their eventual RPG project proves to be, Summer Eternal are broadly aiming to do what they feel Disco Elysium did, and smash
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