Rumors of a sequel, spinoff, or spiritual successor have been circulating since before the game was even released. The surreal, politically charged detective RPG met with near-universal acclaim at launch, going on to take home no fewer than four trophies at The Game Awards 2019, and three BAFTAs. With its humble beginnings as a tabletop system, relies on traditional dice rolls to tell its groundbreaking, genre-defying story. It revolves around a dilapidated detective who drinks himself into a stupor so potent that he forgets the very nature of reality, waking up with a festering body and a murder to solve.
Only shortly after its smash-hit success, the developers of, an indie studio called ZA/UM, quietly began work on a spinoff. Unfortunately, internal conflict at the studio led to a series of legal troubles, ultimately ending in what may be the total dissolution of ZA/UM. That doesn't mean the legacy of is dead, though — although the possibility of a sequel is next to nil, there's a good chance that there's more to come from its creators.
The first whisper of a actually came from a interview with its developers, published just twelve days before its release on October 15, 2019. It seemed that, even before was out, ZA/UM was toying with ideas for a sequel. Writer Robert Kurvitz was particularly interested in putting players in the shoes of a pregnant protagonist, using the game's conversational skill system as an interface between mother and child. With the first 's musings on identity and the potential for change, this would've represented a generational evolution of its themes.
The release was a success, and what followed was a whirlwind of lofty announcements: a console port, an expanded Director's Cut, even an Amazon streaming series. (The first two eventually materialized; the latter didn't.) For a time, though, there was no further word of a sequel. In 2022, ZA/UM appeared to be hiring developers for a sci-fi game, codenamed and led by ZA/UM investor/executive
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