Although many characters in return from previous entries in the series, some changes have made them feel like a downgrade compared to when you last met them. While not the case for everyone you meet throughout your adventure, some returning faces that seem quite different from what you'd expect. Some decisions in how characters are written have left some feeling a bit lackluster.
One of the most glaring examples of a character's personality being strangely changed is Harding, who has undergone a shift to her personality following. The writing behind the characters, especially the companions in , can be extremely hit or miss in some cases. While one character may be compelling, another may be confusing at best.
The events of take place one decade after, with Harding returning as a companion character. In the past, Lace Harding was a Scout for the Inquisition, participating in world-saving events that gradually shifted her character. While once a bubbly, optimistic character, she learned a lot about how optimism should not lead to recklessness.
In the Dragon Age: The Veilguard quest “The Last Gambit,” players must assign companions to help factions, with potentially devastating consequences.
However, when you meet Harding in , it almost seems as if she has regressed back to the character she was before. BioWare seems to have doubled down on the overly immature aspects of Harding's character, making her even more reckless than in. On top of that, she struggles to control her emotions as she attempts to get a hold of her unique powers of stone call magic.
Harding is a direct party member in, meaning you get more opportunities to interact with her. This personal relationship may have been designed to make her more open to Rook than the Inquisitor, unveiling more about her personality that she kept professional before.
Although not a problem for those who started with, players of may feel somewhat confused at this direction in Harding's character. Harding, to some, may
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