Jinx is an optional boss in . He is not hostile and simply wants to test Mario’s prowess in an honest fight. Beating him three times will reward a powerful accessory dubbed the Jinx Belt that is great for physical fighters like Mario and Bowser or sold for extra coins.
Jinx can be challenged any time after meeting him. There is no pressure to defeat him consecutively. If your level is too low, consider returning later in the game once you gain more abilities among all companions in .
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Encountering Jinx is fully optional in. However, some breadcrumbs are left during the main storyline. After fully clearing out the Belome Temple dungeon, you will gain access to the mountain settlement of Monstro Town. Enter the local dojo to find Jagger, Bowser’s former guard. He will state that he has become the pupil of Jinx and will be the first obstacle to gaining an audience with his master.
Jagger is a fairly standard Terrapin enemy, highly encountered earlier in the game. He has a respectable 600 HP and good defenses. However, he has little protection against magic. This makes him rather susceptible to attacks from Mallow, Geno, or Peach. Jagger almost exclusively uses Terrapunch to attack. This move will likely only deal 10-40 damage, depending on which character is hit. For the most part, Jagger should fall quickly and allow you to meet Jinx.
As soon as Jagger is bested, Jinx will now appear. He is much more powerful than his student in, so you must be prepared. A minimum level of 18 is recommended for the best attacks, but even going up to level 20 is even more secure. Geno is the best source of buffing and damage for the fight, while Peach will help keep the team alive. Just like
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