Street Fighter 6 has brought fighting games to a whole new generation of people. Heck, it’s even managed to bring back fans of the series who were burned by the last entry in the series. One of the ways it has helped new and returning players get into the complex world of fighting games is the introduction of Modern Controls.
Modern Controls are a breath of fresh air and allow people who can’t wrap their heads (or fingers) directional inputs and precise links to press buttons and have cool stuff happen on screen. It’s a fun way to play the game, but not all characters are great with the scheme. We are going to go over the very best so you can hop in and get going as smoothly as possible.
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Starting things off we have the returning legends themselves, Ryu and Ken. Whilst they are not the same character, they do share a lot of DNA. The big difference in gameplay is that Ken is more of a rushdown character. What does this mean for Modern Controls? Not much.
Both these characters are great with Modern Controls because they don’t lose out too much when it comes to normals, they get a one-button dragon punch, and their neutral fireball game is decent enough. You will still want to learn how to do a QCF motion so you can change up your Hadoken speeds, but other than that, you are good to go with these two.
Luke feels like he has been designed with Modern Controls in mind. This guy just does work with this control scheme even if he comes packaged with a few downsides. Like with all characters using Modern, he loses a bunch of normals so his neutral game takes a hit.
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