Epic Games hosted its State of Unreal keynote at GDC 2023 (Game Developers Conference), held Wednesday, revealing its long-term plans for content creation, in addition to new tools being used in upcoming games. The nearly eight-hour-long presentation was streamed live on the company's YouTube channel, touching upon updates in Unreal Engine 5.2, a new performance capture system, an Unreal Editor for Fortnite, and more. We also got a fresh look at the Lords of the Fallen reboot, Hexworks' upcoming dark fantasy souls-like title, focusing mainly on its high-resolution models and lighting technology, powered by Unreal Engine 5.
With that, here's a roundup of the biggest announcements from Epic Games' State of Unreal 2023 presentation:
As the name implies, this tool is a unique version of Unreal Engine that allows players to create and publish their work directly into Fortnite — be it new environments, absurd models, or gameplay experiences. Running on PC, the app is integrated directly with Fortnite, providing access to over four years of content and assets to play around with. It also comes with a “live edit” feature that lets anyone on your team join your UEFN session, regardless of the platform and collaborate on creations. Additionally, players can import custom assets and animate them, while adding extra depth with Unreal Engine 5's Lumen, the real-time global illumination system.
Unreal Editor for Fortnite comes with a new programming language ‘Verse,' offering “powerful customisation abilities” such as manipulating or chaining together devices. Epic Games claims that Verse is being designed as a programming language for the metaverse, with “upcoming features to enable future scalability to vast open worlds,” a press
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