We review Starship Captains, a scifi board game published by CGE. In Starship Captains, players each take control of their own starship as they fly around the galaxy trying to complete missions.
Think you can handle being the captain of your very own starship? Time to find out! In this new game from publisher CGE, players will take command of their own garden trowel-shaped starship that will have you thinking about Trekking across space.
Starship Captains is a worker placement(ish) and resource management(ish) board game that will have you trying to earn points over the game’s four rounds. This light euro game plays from 1-4 players and takes about an hour or so to play.
Each player in Starship Captains gets their own ship and crew to command. Each crewman will be focused in one of three areas (movement, shooting, or research) or be a lowly cadet who’s only good at repairing your ship.
On a player’s turn, they can take one of three actions: Activate a room, Complete a mission, or Pass.
There are 4 basic rooms on the ship:
To complete a mission, you have to be the first player on that planet. You’ll then need to spend a crew member for each line of the mission. If the crew member’s color also matches the color line, you gain the bonus from said line. Afterward, the mission goes into your score pile.
Regardless of if you complete a mission or active a room, any crew members used get slid into the end of your queue and are not available until they make it back to your ready room in a future round. After that, the next player takes their turn.
Turns go by in this manner until everyone passes. At the end of the round, you slide all but 3 figures forward in your queue to the ready room. At the start of rounds 2-4, players
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