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At Computex, Nvidia unveiled its Nvidia Avatar Cloud Engine (ACE) for Games, enabling smarter AI-based non-playable characters (NPCs) for gaming applications.
ACE is a custom AI model foundry service that transforms games by bringing intelligence to NPCs through AI-powered natural language interactions.
Developers of middleware, tools and games can use ACE for Games to build and deploy customized speech, conversation and animation AI models in their software and games, Nvidia announced at the big computer trade show in Taiwan.
“Generative AI has the potential to revolutionize the interactivity players can have with game characters and dramatically increase immersion in games,” said John Spitzer, vice president of developer and performance technology at Nvidia, in a statement. “Building on our expertise in AI and decades of experience working with game developers, NVIDIA is spearheading the use of generative AI in games.”
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Building on Nvidia’s Omniverse — a metaverse collaboration platform for engineers — ACE for Games delivers optimized AI foundation models for speech, conversation and character animation.
That includes Nvidia NeMoTM— for building, customizing, and deploying language models, using proprietary data. The large language models can be customized with lore and character backstories, and protected against counterproductive or unsafe conversations via NeMo Guardrails.
It also includes Nvidia Riva for automatic
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