It should come as no surprise that Starfield‘s already got over 50 mods just over a week after the game’s early access release, one of them being the all-important Script Extender, allowing modders to do way more with the game than Bethesda might’ve initially intended them to fiddle with. Of course, this is great news for the players and modders, but the discussion surrounding Starfield mods hasn’t been totally innocuous from the start. In fact, it was marked with the issue of one modder charging good money for a DLSS3 frame generation mod. That, however, should no longer be a huge concern, as a full-fledged alternative has already been developed.
Indeed, modder LukeFZ has published their own Starfield Frame Generation mod on the Nexus modding page. Though LukeFZ does accept donations via Patreon and/or their buymeacoffee page, these are not mandatory. Instead, the mod is available for anyone to use totally free of charge, and though the frame generation feature itself is only available for Nvidia RTX 4000 owners, regular DLSS upscaling works on any given Nvidia RTX GPU.
Though Starfield itself doesn’t have draconic DRM, it is curious that PureDark, the modder that’s (in)famous for developing unofficial DLSS3 frame generation implementations and charging for them, decided to implement a Patreon-based DRM checkup just ahead of Starfield‘s release. This resulted in a bit of backlash from the community, with some modders getting dead-set on producing a free-to-use alternative to PureDark’s mod. PureDark did end up uploading their DLSS upscaler for free in the end, but the frame-generating feature of the mod was to stay exclusive to paying customers.
LukeFZ, however, set up a fully free alternative with both the upscaling
Read more on destructoid.com