I love the Sith and the Jedi—space magic and laser swords have always been a winning combo. But I've also always wanted a more ground-level look at the Star Wars universe, especially in gaming. For example, the Imperial Agent storyline from BioWare's Star Wars: The Old Republic works so well precisely because it's more concerned with intergalactic politics and spy thriller nonsense over mystical force mumbo-jumbo.
I had a similar yearning when I played through Star Wars Jedi: Survivor recently. I was enamoured by its colourful side characters, to the point where moody Jedi fugitive Cal Kestis felt bland in comparison. Star Wars Outlaws is shaping up to fill that average-joe shaped hole in my heart, as a recent GameInformer interview with narrative director Navid Khavari suggests the game'll be far more concerned with the setting's grimy underbelly.
Firstly, scoundrel protagonist Kay isn't some destined-for-greatness force baby. «Kay’s dream is to land a score that will allow her to live life free and find her place in the galaxy,» Khavari says, «This is especially true after a heist goes wrong, and she unexpectedly becomes one of the galaxy’s most wanted. By necessity, she’ll step into the underworld and take on jobs with criminal syndicates, with the aim to pull off one of the greatest heists the galaxy has seen.»
Khavari also highlights Kay's negotiations with the galactic underworld as a key story element: "[dialogue options] will impact your experience throughout the game in specific ways, particularly with Kay’s reputation." He uses the game's Pykes syndicate as an example—play nice with these criminals, and you'll be justly rewarded with territory and cool missions. Screw them over, though, and they'll send their
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