The quest "" presents the party with a seemingly simple choice between sides: githyanki or Illithid? Per the lore, githyanki were originally part of an artificial race, created and enslaved by Illithids. They eventually rose up against their oppressors, and have been locked in battle ever since. Their martial culture celebrates those who take as many githyanki heads as possible. The githyanki may seem like the right choice on the surface. They're a playable, humanoid race, and they fight for a noble cause. However, either decision at this critical moment can have resounding consequences that can change the ending of .
"" begins somewhere between the end of Act Two and the beginning of Act Three, just before the party enters Wyrm Rock Fortress and the titular city of Baldur's Gate. A cutscene plays during a long rest, showing Tav in a fitful sleep. The Absolute's voice calls to them, and as they grasp feebly for the Astral Prism that protects them from its influence, a portal opens. Out pop a group of githyanki, weapons drawn, and a few Intellect Devourers follow suit. The player character will have to choose a side, and who they attack here, as well as their dialogue choices afterward, drive what comes next.
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The githyanki are after Orpheus, a claimant to their throne imprisoned by Illithids. There are two ways to take their side: attacking the Illithids in the battle at camp, or through dialogue checks after the fact. Regardless of who the party decides to fight with in that initial skirmish, there's a strict three-turn limit. A parasite-infected party member, either Tav or one of the Origin characters in , must touch the portal
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