In October, Star Wars: Battlefront 2 players began mass-reporting an issue that made entire lobbies of characters unkillable. By December, the problem was widespread enough that many declared the game unplayable. Now, a community manager from developer DICE has promised fans "it will be fixed."
The issue appears to affect multiple Battlefront 2 multiplayer modes on PC only, and sees full matches of players rendered unable to be reduced below 1HP - effectively making games pointless, ending only after a timeout or, more likely, after every player quits.
The problem has seemingly persisted for months, and has potentially gotten worse over time. An EA Forums post made on October 19, 2021 titled "Nobody can die" has since garnered 1,497 replies, and the Star Wars: Battlefront 2 subreddit has seen dozens of posts on the topic. The issue appeared to be sporadic at first but, by December, many players reported being unable to find a single multiplayer match on PC that wasn't affaected by the issue.
Official EA and DICE replies have been few and far between, with multiple community managers saying the problem was being looked into, but little word beyond that. However, yesterday, a response from DICE community manager Kevin Johnson (going by T0TALfps) offered more hope. In a Reddit thread about Battlefield 2042, a Battlefront 2 fan asked for an update on the 1HP issue. Johnson replied:
Have you played Star Wars Battlefront II?
"With folks only just returning to the office this past week, progress has understandably (and unfortunately) been slow through the holidays. However progress was made towards getting a fix in place, it will be fixed, and we'll keep you all updated when they can do so."
Players have shown cautious optimism
Read more on ign.com