It seemed like Stadia was doomed to fail from the moment Google unveiled it, and though the cloud streaming platform’s ambitions and ideas were certainly admirable, it never seemed like Google’s execution of those plans were ever up to scratch. Stadia was shut down earlier in the year, and though the original plan was for some remnants of its technology to be continue to be used in some capacity, it seems that isn’t happening either.
When the announcement for Stadia’s closure was made, Google said it would continue to offer its cloud streaming technology to third parties, however, as reported by Axios’ Stephen Totilo on Twitter, it turns out Google has put an end to that as well.
What this means for the future of Google’s cloud streaming plans for games remains to be seen, but it’s become abundantly clear – not that it wasn’t clear already – that the Stadia experiment has unequivocally failed, nearly on all fronts.
Something not in my story but that may clear up some confusion:
Google is not offering its Stadia-style game-streaming to clients. While it had offered that for some business deals (like steaming a Batman game to AT&T 5G users), that's endedhttps://t.co/KYBErYfiv8
— Stephen Totilo (@stephentotilo) <a href=«https://twitter.com/stephentotilo/status/1633553185007710209?ref_src=» https:>March 8, 2023
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