Many people who play video games do so simply as a hobby. Others enjoy the competitive edge that gaming can provide. There's the more traditional PvP competition found in shooters like Call of Duty and Counter Strike, as well as MOBAs such as League of Legends and DOTA 2. For single-player games, it may be more difficult for people to find that competition. However, thanks to speedrunning, now players can match their times with the online community of a given game. Since its release, for example, Elden Ring speedrunners have constantly set world records, and an easy way to view the best times might be a welcome convenience.
Now, Sony is looking to make speedrunning a bit easier on its platforms. While speedrunning is incredibly popular in gaming, especially for streaming, it is seen as something that isn't immediately accessible for many. Taking on a game like Elden Ring requires hours upon hours to find the necessary strategies to complete the game as quickly as possible. However, with a new Sony patent, it may be easier to get into speedrunning and for a player to record their times.
Doom 2016 Player Sets New Speedrun World Record
The new patent concerns replayable activities for interactive content titles. The patent mentions the possibility of implementing a ranking system into games, and clarifies that the replayable activities would be competitive in nature. Basically, the patent seems to allow for players of a given game to record their scores and times for a certain activity, not only permitting replayability but emphasizing it. Considering the patent mentions certain activities and not the whole game, it implies that there could be specific rankings for events, similarly to how some Hitman players speedrun
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