It took over a month of racing and 220 hours of playtime but a Trackmania player has finally beaten the racing game's most horrendously difficult map. For those of you only now noticing that tens of thousands of Twitch viewers have been religiously watching video game Hot Wheels, let me elucidate. Deep Dip 2 is a fan-made tower of racetracks that was published as a challenge to the racing game's community last month. It is 16 floors of unfathomably difficult ramps, tunnels, ledges, pipes, and beams. A simple mistake sees drivers plummeting to the bottom, like the sad cauldron man of Getting Over It. The first three players to finish would share a prize pool of over $32,000. Over the weekend, one player has now managed it, and another has since joined him. Third place is still up for grabs but, mate, I wouldn't recommend it.
The first to finish was French player Brendan "Bren_TM2" Seve, who streamed the final run with both his microphone and camera turned off in an effort to focus more fully on the nightmarish final floors. Someone on YouTube has put together a nice compilation of highlights, starting with this hairy moment, in which the racer literally drives along a goddamn wall. The final jump is particularly frightening - a vertical hurtle toward a finish line suspended in mid-air, hanging thousands of kilometres above the starting line. Every jump in Deep Dip 2 seems to require total commitment. But the final one has special tension. After a practice approach, Seve gunned his engines and went for the last leap. He made it.
"I thought I didn't make the last jump, I thought I was lacking speed," he said, coming back on-camera (but not before leaping on his bed and unplugging his own headset in the heat of the moment). "I'm shaking like crazy. We're done."
"I'm so happy," said Seve. "I'm so relieved... The last jump, I was afraid I would go down without having enough speed. This is insane. I'm so happy... I've never been so stressed playing Trackmania ever."
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