With its full release on PC happening back in October 2022, Vampire Survivors has quickly become a runaway success. Already, there are imitators popping up trying to duplicate the game’s special sauce. As with many games that have spurred a sudden explosion of similar titles, it tantalizes developers with its simple but malleable gameplay.
I did play the PC version a few months back and was lucky enough to eventually claw my way from its grips. But with the Switch version dropping, I felt it was time to fall back into its embrace for the sake of the review. Hopefully, I can one day escape again.
Vampire Survivors (PC, Xbox One, Xbox Series X|S, Switch [Reviewed]) Developer: Poncle Publisher: Poncle Released: October 20, 2022 (PC), August 17, 2023 (Switch) MSRP: $4.99
Vampire Survivors looks like a bootleg. It has an appearance like someone took one game, then changed all the characters to look like another game to capitalize on people’s affection for the property. In this case, it looks like a bootleg with Castlevania sprites.
The character movements also feel like they’re unchanged from that game developer milestone of putting a sprite on the screen and having it react to input. They just glide across a sparse, repetitive background. It’s minimalistic. Extremely so. Your character attacks automatically based on a growing number of cooldown timers, and you’re just left in charge of navigating the enemy-infested environments.
You don’t even have to press a button unless you want to skip the chest-opening animation. You just slide your character around the background, having them pick up items and slipping through the cracks that open between groups of enemies. It’s dead simple, but weirdly, there’s a learning curve and
Read more on destructoid.com