Growing up, musicals were a huge part of my life, from performing Charlie & the Chocolate Factory as an elementary student to co-writing a rendition of Romeo & Juliet as a modern-style musical for the local area. As a huge musical theatre fan, the idea of a musical game in Stray Gods is an exciting idea.
Add on the fact that David Gaider, one of the lead writers for two of my favorite games in Star Wars: Knights of the Republic and Dragon Age: Origins, is working on the project as part of his co-founded rookie indie studio Summerfall Studios, and it’s promising.
Stray Gods’ cinematic indie visual novel-style is unique, complementing gorgeous 2D character designs with solid voice acting, and a sometimes skippable but still noteworthy soundtrack. The result is an incredibly unique adventure game where your choices matter, the storytelling clicks, and the colorful characters carry the game, even if the musical element is a letdown.
Stray Gods: The Roleplaying Musical (PC [reviewed], Switch, PS4/PS5, Xbox)Developer: Summerfall StudiosPublisher: Humble GamesReleased: August 10, 2023MSRP: $29.99
Stray Gods moves at a brisk pace during its opening moments, quickly introducing the protagonist of Grace, played brilliantly by the wonderful Laura Bailey. These opening scenes are arguably a bit too fast, introducing several characters and then showing Grace as the prime suspect in the murder of a modern-day Olympic god.
The crux of this story centers around Grace trying to solve a murder mystery, to save herself from being convicted by gods like Athena and Persephone before it’s too late.
It just so happens, though, that Grace now has the power of a muse and can basically turn any scene into a musical. And that is exactly what this
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