Someone once told me that the Sega Saturn controller (the Japanese one, not the American original) is the best 2D controller ever made. I don’t remember who it was, but it happened. The claim stuck with me.
I’m not sure I agree, but game controllers are a very personal choice. For years, we’ve essentially been using different configurations of the same thing. To me, four face buttons feel like the optimal number for my thumb to handle, so my preference is the SNES controller, but I can respect anyone who prefers Sega’s six-button design.
And for those people, there’s now Retro-Bit’s Sega Saturn Wireless Pro Controller, which, beyond just being a rather faithful wireless translation of the console’s input, slaps a couple of analog sticks on there so you can also use it for modern games.
You know, if you want to.
I had planned on starting to import Sega Saturn games, but that was before the Analogue Duo shifted my attention to the PC-Engine. However, the Retro-Bit Sega Saturn Pro Controller isn’t exclusive to that console. It works with a bunch of different consoles and PC through Xinput and Dinput. For that matter, one of the consoles I tried it on was the aforementioned Analogue Duo, and it worked just fine.
This is something I’m pretty used to when it comes to modern controllers. It seems that this generation has resulted in a renaissance in third-party controllers. Back in my day, third-party controllers were generally what you bought when you didn’t want to shell out for an official one but still wanted multiplayer. You’d hand them off to your friend, who would complain the buttons stick. It would get stuck in a drawer and somehow seemed to disintegrate just sitting there.
Now, whenever I need to use a controller, I
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