The Persona series has been molded from RPG into many, many other genres, especially Persona 5. Dungeon crawling, dancing, though sadly no brawling; and now, with Persona 5 Tactica, it’s time for some turn-based tactics.
As I mentioned in my review-in-progress, there’s really no shortage of extra content for those who don’t want to leave the world of Persona 5. And if you want more Persona 5—more hijinks, gags, and general time spent with the Phantom Thieves—then Tactica can certainly accommodate that.
On top of that, it’s a solid tactics game that even has some interesting ideas. Persona 5 Tactica is lighthearted, fun, and even hits some solid notes near the end with its stance on fighting for your beliefs. But it also falters, often enough to note where this could have been a more rewarding tactical experience.
Persona 5 Tactica (PC, Switch [reviewed], PS4, PS5, Xbox One, Xbox Series X|S)
Developer: Atlus
Publisher: Sega
Released: November 16, 2023
MSRP: $59.99
At the start of Persona 5 Tactica, we catch the Phantom Thieves recuperating from a recent excursion in Leblanc, before they’re suddenly pulled into another dimension, a “Kingdom.” While it somewhat acts like the Metaverse of Persona 5, it’s slightly different; here, a tyrannical ruler named Marie lords over her subjects. A rebel corps of adorable hat-guys resist, led by the seemingly human but enigmatic Erina; and soon, the gang also finds Diet member Toshiro Kasukabe trapped here, too.
Starting with just Joker and Morgana, the duo teams up with Erina and the rebels to save the other Phantom Thieves, who have been enchanted (or maybe just brain-controlled) by Marie’s magic. And then, after rebuilding the crew, it’s time to start a revolution.
This theme carries
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