High on Life didn’t set my world on fire, but it sure lit up the Xbox Game Pass charts. You could say it was a perfect Game Pass project since joke games aren’t exactly flourishing at the moment, and at launch, it was way too rough to warrant diving in at full price. With a short DLC expansion under its belt, it’s a tad bit more alluring, but don’t get too excited.
High on Knife (PC, Xbox One, Xbox Series X/S [reviewed on a Series X])
Developer: Squanch Games
Publisher: Squanch Games
Released: October, 2023
MSRP: $9.99
High on Knife picks up two years after the events of the main game, which allows it to cleverly sidestep the powder keg that is the Justin Roiland situation and serve as a standalone story. I don’t really need to remind you that Roiland was jettisoned from every project he was attached to in the past few months, and all of them have cleverly found ways to explain his absence. Rick & Morty is employing soundalikes (which are pretty close!), Solar Opposites just replaced him with actor Dan Stevens, and High on Knife eliminated his [gun] character entirely. After a quick bit of exposition (your player character “lost” the gun that Roiland plays, and he doesn’t voice any side characters), you’re on your way.
What starts out as a normal day becomes an errand, then a grand adventure on a new planet with your melee weapon Knifey as the focus. It’s more of the same set to a different scene, complete with the familiar janky platforming and repeating enemy types. To High on Life‘s credit, there have been several stability patches and many bug fixes, so I found the game far more playable than it was at launch. Again, platforming in particular is still very janky, but a missed connection results in an instant
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