When I saw that Final Fantasy 7 Remake came out in 2020, I had to do a triple-take. Really? It was out on PS4, four years ago? No way!
Alas, time makes fools of us all, and the second part of that remake, not-confusingly-at-all-named Final Fantasy 7 Rebirth is here. If you were sorta-kinda on the fence about this whole thing after the first entry, you’d probably love this one.
Final Fantasy 7 Rebirth (PS5)
Developer: Square Enix Creative Business Unit I
Publisher: Square Enix
Released: February 29, 2024
MSRP: $69.99
Rebirth takes us out of the gloomy city of Midgar and out into the broader world. Well, it’s more like a collection of massive regions spanning interconnected sandboxes making up that world, to be precise, as this is a different beast entirely. Square Enix has collectively addressed numerous aspects of the original, both in and out of combat. We’ll get to that, but suffice it to say that things get rolling very quickly (as is the case with most middle entries of a trilogy).
For a “part two” of a massive JRPG collection, it’s fantastically paced. We’re in the thick of it immediately, with Cloud revealing a rather large tale from his past, tying in the looming threat of big bad Sepiroth, and re-familiarizing us with the current party. I was “in” right away, far sooner than Remake grabbed me. That might be all you need to hear. If so, that’s great! For the rest of you, let’s talk about why Rebirth is so successful at what it does.
Rebirth, somehow, is equally interested in letting you run wild with weird sidequests (including a fully-fledged card game with booster packs, a worldwide ranking, and even a celebratory cruise event) and doling out mountains oflore. It’s a perfect combo for folks who are extremely into FF7 or might even be jumping straight into Rebirth after watching a YouTube summary of Remake.
I appreciate all of the extra context we get from Rebirth outside of the confines of Midgar. The world seems so much bigger now, and lore nuts are going to
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