Initially released in 1987, Double Dragon is one of the most important belt-scrolling brawlers in the history of the genre. While it wasn’t the first, and most of its mechanics were accomplished previously by Technos’ own Renegade in 1986, Double Dragon’s popularity both in arcades and through its home ports established the success of the formula. It has been cemented in the annals of game history (or however that saying is supposed to go).
Because of this, the series has never really died, even after the original developers, Technos, went bust. However, since 1995, it’s largely been remakes…or worse. In 2012, there was WayForward’s excellent Double Dragon Neon, but that kind of stands apart from lesser attempts to revive the series.
Now, we have Double Dragon Gaiden: Rise of the Dragons, which is a fresh attempt by Secret Base, the creators of Streets of Red. Is it time for this duo of dragons to actually rise?
Double Dragon Gaiden: Rise of the Dragons (PC [Reviewed], PS4, PS5, Xbox One, Xbox Series X|S, Switch) Developer: Secret Base Publisher: Modus Games, Joystick Released: July 27, 2023 MSRP: $24.99
Our heroes, “Bimmy” and Jimmy, are training in their post-apocalyptic dojo in the rotting remains of New York City when they get a visit from the mayor. He’s got Marian, who may or may not still be Bimmy’s boyfriend and who might or might not have died previously. I’m not sure if Double Dragon Gaiden is a prequel or a new continuity. I’m not sure that’s important.
What is important is where it takes its influence from, and it’s a similarly confusing situation. I’m tempted to say that Double Dragon Gaiden is a one-button brawler, but it’s a little more nuanced than that. You technically have your default attack button,
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