By Jay Peters, a news editor who writes about technology, video games, and virtual worlds. He’s submitted several accepted emoji proposals to the Unicode Consortium.
In a recent interview with IGN, an Apple executive claimed that the iPhone 15 Pro was “going to be the best game console.” I was skeptical; although Apple boasted about the capabilities of its new GPU in its A17 Pro chip and said high-fidelity games like Resident Evil Village, the Resident Evil 4 remake, and Death Stranding would all be coming to the iPhone 15 Pro, I didn’t believe they would run very well in practice.
But after actually seeing footage of Resident Evil Village in action on an iPhone 15 Pro, I’m coming around to the idea that Apple’s vision isn’t as far out as I thought.
You can see the game in a video from YouTuber Vincent Zhong, starting at 13:48. First, Zhang plays Village on the 15 Pro on a mobile game controller attachment, and the footage looks pretty decent. But then comes the good part: Zhang hooks up the phone to an external display and a DualSense controller, and, at least in his video, Resident Evil Village looks closer than I expected to the graphical quality of the game on a console.
I don’t think it’ll be a 1:1 match. According to the captions in Zhang’s video, the game’s resolution is locked at 1560 x 720, and its framerate is “currently” locked at 30fps. And Zhang says the experience has its flaws: “The screen mirroring effect is definitely not as good as on the phone,” Zhang says. “Definitely not as good as the original effect on the game console.”
Still, I can see how plugging your phone into a monitor to sling console-quality games from your iPhone to a big screen might be appealing in a pinch. It might be especially useful
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