Look, I don’t need to tell you how great Resident Evil 4 is. You’ve either already played the original 15 times by now in any number of its various re-releases over the years, or were delighted to experience it for the first time with the phenomenal remake earlier this year (which IGN awarded our highest recommendation). There was even a VR port of the original that came out just two years ago. But now, on top of it all, there’s a PlayStation VR 2-exclusive VR mode for Resident Evil 4 Remake, raising the question of whether it’s worth going back for yet another run through this horror classic from a different perspective. The answer may not at all surprise you! Yes, as it turns out: if you take an amazing horror game and give it a similar VR treatment to that of fellow residences of evil Biohazard and Village, it’s still amazing (and often even more chilling) in true first-person. But it’s also an imperfect port, with some finicky controls and tons of jarring cuts into third-person since, equally unsurprisingly, a remake of a game that first came out 17 years ago pretty clearly wasn’t designed with virtual reality in mind.
Whether you're a fan of the original or a newcomer with a hankering for some action-heavy horror of the highest quality, Resident Evil 4 is like a parasite-riddled Spaniard: a total no-brainer. Its combat is friction-free but no less stress-inducing thanks to its ferocious cast of creatures, its story rapidly shuttles through a series of action scenes that are diverse in structure but uniformly unwavering in intensity, and its world is rich in detail and full of fun and often snarling surprises. Its improvements over the original are too numerous to list, from simple quality of life changes to
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