Some real good boys
By Jake Dekker on
Remnant: From The Ashes was a sleeper hit. Gunfire Games blended key mechanics from the Souls-like genre with the looter-shooter gameplay loop of Destiny, and the result was a tough and engrossing third-person shooter with a ton of replay value. Based on an hour-long hands-on session, Remnant 2 is shaping up to be an ambitious sequel that smooths out many of the rough edges from the original.
Like the original, you will be able to choose from a number of archetypes, or classes, that can be tweaked and upgraded to fit various playstyles. However, Remnant 2 introduces dual archetypes that allow you to pick a second archetype once you've progressed far enough. In my session, I decided to pick the Handler archetype. Handlers are a support class that are paired up with trusty canine companions that can attack enemies, buff teammates, and pick up downed allies. According to Gunfire Games, the Handler also makes for a solid solo play archetype because your dog can revive you if you get knocked down. You can also pet him.
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Now Playing: Remnant 2 Hands-On Impressions
Commanding the pup around the battlefield also felt intuitive. With a single button, you can issue multiple commands depending on what you're looking at and how long you hold the action button down for. With a single quick press, your dog either attacks an enemy or heals an ally depending on what you're aiming at, a double tap recalls the dog, and holding down the button will buff your teammates. As you progress, you'll
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