The supernatural wastelands of Remnant 2 can be a lonely place. But for those who would rather not go it alone, there’s the Handler archetype: a character class that gives you an incredibly reliable dog companion. My trusty mutt and I chewed our way through countless baddies, and even a few bosses, before I commanded principal designer Ben Cureton to “sit” and tell me all about the Handler archetype himself.
“The fantasy with the Handler is: I always have somebody that has my back, and we're cooperating, we're working together, we're taking down big enemies. I can draw aggro for it. It can draw aggro from me,” Ben explained.
Designed primarily for those who wish to play through Remnant solo, the Handler is a support class that made me a little better at everything with the help of an extremely handy dog. Not only did the dog have a chunky health bar and continuously draw attention away from me during battle and help me take down enemies with his deadly teeth, but he could be toggled into one of three modes depending on which strategy I wanted to deploy. In his Guard Dog mode, he gained the ability to howl and draw aggro from every enemy in the area, while in his Support Dog mode, he could heal me and my allies within an area of effect. Of course, if I just wanted to go on a rampage I could toggle him to Attack Dog mode and give him even more DPS. Best of all: every time I toggled between these options, the dog’s bandana would change color to reflect which role he currently had equipped.
I was also able to direct my companion to different parts of the battlefield using a ping system. If I wanted him to stay close by and defend me, I would call him to my side with the push of a button, but if I was sneaking around preparing
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