Reign of Guilds, an action MMORPG developed by indie studio Atlant Games, has been garnering attention from their fans recently by releasing more details about their strong emphasis on player interactions, such as politics, crafting, trading, sieges, and territorial and economic struggles. This first-person game, created by the small team at Atlant Games Ltd aims to bring a new level of realism and immersion to the massively multiplayer online role-playing game scene.
Recently, the developers announced that they have completed the most lengthy and complex stage of development, moving on to active testing and refining of mechanics based on user feedback. Playtests have been open to all interested parties, with the next playtest scheduled for Monday, April 24th.
Previous playtests include:
Upcoming playtests are as follows:
The game is set to enter Early Access in the first half of 2023.
During the third playtest, players will be able to leave the starting island and explore one of the counties on the mainland. The area of a county is more than 20 times larger than the starting island, offering ample space for players to engage in open-world PvP following a karma system. Castles will also be available for guilds to compete over, promising thrilling battles and tactical gameplay.
In addition to new areas and gameplay opportunities, the developers have made significant improvements to server stability, artificial intelligence for in-game creatures, balance, lighting, weather, and visual effects.
Reign of Guilds will be available on Steam, and the game client is already available for download. On April 24th, all interested players will be able to join the game and test.
As part of the siege and political game play, the team has
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