Redfall has received its first major patch, with developer Arkane Studios promising a number of improvements.
Key to this update, according to Arkane, are enemy AI responsiveness, enemy encounter frequency, vampire combat efficiency and improvements to graphical fidelity.
“We’re grateful to see that millions of you have explored the quaint but dangerous open world of Redfall,” the studio’s patch notes read.
“Building a play space this large has been humbling to say the least. We recognise that we still have work to do, and we plan to address as much as we can, as quickly as we can.
“Today’s release is only our first patch and introduces a lot of incremental fixes that will improve Redfall. Once available, we will be sharing more information about future updates, including our 60 FPS Performance mode, on our official social channels.”
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The full patch notes are as follows:
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