One of the additions I like least in Spider-Man 2 is the web wings. The Spider-Man games, in general, have often strived to provide the best facsimile of the protagonist’s preferred mode of transportation, web swinging, so adding something like gliding to the mix is a bit of an affront to me. It’s a personal preference, but thankfully, I can mostly ignore the skill and just get around the old-fashioned way. I often forget it even exists.
However, while I was looking through Spider-Man 2’s various options to see if there is a way to turn off the visual wind-tunnel effects (there doesn’t seem to be), I did find something that might only appeal to strict swingers like myself. And that’s a Swing Steering Assist slider.
This probably won’t come as a shock to you, but Spider-Man 2 takes a few creative liberties with physics to provide an approximation of the way the webslinger moves in the air. I mean, the comics already have to do a lot of handwaving to try and explain how he even does it, but we’ve already bought into a radioactive spider biting a guy and making him strong, so having him swing through the streets of New York is comparatively easier to believe.
However, for the game, Insomniac went a bit further with things to ensure that you look cool while traveling. These assists consist of a lot of minor details that you might not even notice while playing. Like, for example, if your swing is too long, the web line will shorten so you don’t hit the ground. When you go around a corner, the line doesn’t wrap to cause an abrupt change of speed and angle. It’s a lot of behind-the-curtain magic, so you can just concentrate on where you’re going rather than have to worry about distracting details.
It’s not a bad thing. Beyond
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