Over the past few weeks I’ve been rounding out my coverage of my trip to Bright Star Studios (BSS) in mid October. Throughout these interviews, I was able to play through Ember Sword’s first dungeon The Ultra Deep and learn about the capabilities of the team’s custom game engine. Of course, a visit with Bright Star Studios wouldn’t be complete without a thorough conversation about Ember Sword’s blockchain endeavors.
I sat down with Mark Laursen, Founder and CEO, and Amber Sutera, VP of Marketing of Bright Star Studios. As we sat in the serene ambience of a former recording studio, we started the conversation by taking stock of how far the game has come from the team’s original vision.
“The original idea for the game was that it was 2D.” Mark said. “We always wanted to do it in a browser, we worked with another engine that we could use for a browser. Unfortunately they came back in 2020 and said sorry, you’re on our own. That’s when we had the idea of, ‘either we throw in the towel, or we create our own engine.’ Through that, the aspects of the game changed, because now we have more freedom and we could see all of the things we were lacking. So we expanded on that whole aspect, with Streaming and it became 3D as well.”
Back in 2020, however, the team was gearing up for their first set of land sales, which meant that blockchain was still a central part of Bright Star Studio’s ideology. It’s also important to note that blockchain also took a turn in the latter half of 2020, which resulted in a lot of projects in the industry shelving their development. Yet Ember Sword didn’t falter through the market downturn, and the team has actually grown over the past several years.
“We haven’t been affected by it. I will say that sentiment
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