Save scumming is a staple of many campaigns, but it looks like developer Larian Studios is finally going to directly address the practice with an update for the game. As a general term, save scumming refers to saving games right before risky moments and reloading upon failure in order to achieve a more desirable outcome. makes it particularly easy to employ this strategy and build a laundry list of backup points, as saving is possible at any time besides cutscenes and never has to overwrite any previous files.
save scumming can be used for many different types of challenges, and it becomes especially useful given the semi-random nature of -based gameplay. A party member might fail an almost guaranteed strike at a critical moment in battle, for example, and reloading can urge Lady Luck in a more favorable direction. Dice rolls extend to much more than just combat, affecting skill checks in conversation and general challenges, and saving whenever dice appear on-screen offers a homespun version of advantage on every roll.
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The indication of a future save scum limitation comes from a achievement that appeared on the PC game client GOG, an addition discovered and pointed out by Reddit user W0lferino93. This achievement, titled Foehammer, apparently requires a player to "," a setting which isn't currently available in the game. Honour mode has, however, appeared inLarian's games, and its implementation there places harsh limits on the use of saves that ultimately makes effectively save scumming difficult.
The defining aspect of Honour mode is the use of a singular save file, which frequently autosaves after major moments to keep things up to date
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