Many will argue that Rise of the Ronin deserves a little more recognition. The open world action title released for PS5 what feels like an age ago, all the way back in March of this year. And while it was met with rather lukewarm reviews, it still managed to amass a faithful fan following.
It's a shame, then, that the game still suffers from very uneven performance on Sony's system. The title's dedicated performance mode targets 60 frames-per-second, but it rarely manages to maintain that smoothness. A real disappointment, since the game's so heavy on fast-flowing action.
According to Koei Tecmo, though, Rise of the Ronin's getting a frame rate buff on PS5 Pro. Producer Fumihiko Yasuda tells the PlayStation Blog that the release will benefit from «responsive katana action at a high frame rate», and that its environments will gain «greater graphical detail».
We're all for PS5 games getting glow-ups on PS5 Pro, but we do think the water gets a little muddy when technically challenged titles are 'fixed' via a $700 console. It's a similar story with the likes of Final Fantasy 7 Rebirth and Dragon's Dogma 2 — both of which are promising performance enhancements on the Pro, having previously suffered from various technical issues on the standard console.
Polyphony Digital breaking boundaries again
How do you feel about these kinds of PS5 Pro improvements? Are you a Rise of the Ronin fan? Rise again in the comments section below.
Robert (or Rob if you're lazy) is an assistant editor of Push Square, and has been a fan of PlayStation since the 90s, when Tekken 2 introduced him to the incredible world of video games. He still takes his fighting games seriously, but RPGs are his true passion. The Witcher, Persona, Dragon Quest, Mass Effect, Final Fantasy, Trails, Tales — he's played 'em all. A little too much, some might say.
For £700 I should bloody well hope so
Inexcusable that it can't be fixed on the base PS5. Seems like a talent issue at the studio.
Not something that I
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