Horizon Forbidden West, the superb open world sequel from Dutch developer Guerrilla, will be upgraded for PS5 Pro, as you’d anticipate. But according to the studio, writing on the PS Blog, it’s going to be able to “match or surpass” the base PS5 version’s quality mode at double the frame rate.
This is something system architect Mark Cerny talked about in his presentation; he said that 75% of users are choosing to enjoy higher frame rates on PS5, but some also want the graphical fidelity of modes that run at 30fps. The PS5 Pro has been designed to bridge that gap, offering the high frame rates of performance modes with the visual quality of fidelity modes.
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“It’s good to point out that visual quality isn’t just about resolution, it’s about so much more,” studio director Jan-Bart van Beek explained. “There are many improvements to the Decima engine that are now made possible because of the rendering power of PS5 Pro. You’ll see improvement to shadows, depth-of-field, skin and hair shaders, clouds, god rays, and so much more. It’s pure eye candy at race car levels of performance. We hope you enjoy it.”
It's worth noting that Horizon Zero Dawn Remastered will also be upgraded for PS5 Pro when it launches, “delivering ultra-high fidelity at blazing fast frame rates”. There’s lots to look forward to from Guerrilla’s open world outings, then.
As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators. He also enjoys RPGs when he has the time to dedicate to them, and is a bit of a gacha whale.
Does it fix the story or writing?
Utilising the power of the Pro's extra stripes to go faster I see.
This is one that the difference will be great because it already was able to run at a very high frame rate. With PSSR you're probably getting AI upscaled
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