A Plutonic relationship.
By Darryn Bonthuys on
While Starfield has a pessimistic prediction for when humanity will reach Mars, Bethesda's upcoming space-exploration game has at least managed to correct a planetary-scale injustice. After years of being shunned by the scientific community, the greater powers of a AAA video game developer have (un)officially restored Pluto's status as the ninth planet of our solar system.
Spotted by Rebs Gaming on Twitter, Bethesda didn't just overrule the International Astronomical Union's 2006 decision to declare that Pluto didn't qualify to be a planet, they made that location explorable within Starfield. Justice has finally prevailed. There have been efforts made to restore Pluto's position amongst campaigners, and thanks to Bethesda flexing its muscles over the IAU, Pluto is back where it belongs in the grand celestial order if you choose to ignore the boffins.
Shoutout to the Starfield developers for making Pluto a planet again and explorable! #Starfield #Xbox pic.twitter.com/fJIDOuozcF
With years of development behind it--and a few delays--Starfield is almost here. Scheduled to launch on September 6 for PC and Xbox Series X|S, Starfield is Bethesda's first new IP in over two decades. You can expect Starfield reviews to arrive before the game's early access period on September 1 begins, and for more details, you can check out highlights from a recent developer Q&A session that revealed how players can buy property and go to jail.
Starfield preloading on Xbox Series X|S is now available, and on both console and PC, the game clocks in at over 100GB in size.
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