Bethesda's mega RPG Starfield looms on the horizon, arriving planetside in September—and the excitement for some fans has reached a fever pitch. One such fan by the name of SWDennis on Youtube decided to try and contain this excitement by recreating the game's starter ship—the Frontier—in Kerbal Space Program (KSP) and, in typical KSP fashion, the poor thing cannot land to save its life.
The problems with this ill-fated vessel unfortunately go a little further than a poor helmsman, however. «It's an aerodynamic mess and would never fly in real life,» SWDennis, who goes by the name of Space_Scumbag on Reddit, wrote in a thread where they shared their cursed creation.
In another comment, they delve into the logistical issues which make the Frontier so explosion-prone: «The main problem is the alignment of the main thrusters and centre of mass. They don't align at all … even if the downwards thrusters [were] strong enough for flight and the heavy mass of the spaceship. Their exhaust plumes would be like 20m long plasma blades cutting everything under them to shreds, even the ground would have a few metres shaved off.»
While KSP obviously isn't a 1:1 recreation of the real world, it's not an entirely inaccurate simulation. Speaking to Polygon in 2014, Doug Ellison of NASA's Jet Propulsion Laboratory sang the game's praises for introducing real-world rocket science to kids: «I watched a young kid—probably less than 8 years old—playing KSP and using words like apogee, perigee, prograde, retrograde, delta-v; the lexicon of orbital mechanics. To the layperson, orbital mechanics is a counter-intuitive world of energy, thrust, velocity, altitude that this kid—just by playing Kerbal—had managed to get his head around.»
Not that
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