Sony Santa Monica writer Alanah Pearce set out to answer a question that many have been wondering since they got their hands on Starfield - can you fly to the surface of a planet? After seven hours of barreling towards Pluto, she found out that the answer is a resounding 'no'.
Pearce set the trajectory, went to bed, and kept the stream running so everyone could keep tabs on her experiment. The idea was to find out if you can seamlessly reach the surface without fast travelling, or if it's truly mandatory. Clearly, Bethesda doesn't want you to land manually, given that it takes seven hours, but even if you stomach that long wait, you'll find nothing. Pearce simply clipped through Pluto and ended up... inside of it? And in classic Bethesda fashion, the entire planet vanished.
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"Is this how I meet God? Do you think he's on the other side?" Pearce said when she erred toward the finishing line. "We just went right through it! But it still says zero (km), am I inside Pluto? What happens if I turn around from here? It still says zero... in front of me [...] But it's just invisible from the inside [...] I expected it to have something on the inside. How long does it take to get out of Pluto?"
While the stream was running, Pearce went to sleep, but she left a timer to wake her up every 30 minutes to re-adjust the ship's trajectory to ensure that she didn't end up shooting off course. That's because Starfield emulates planetary orbits. While she spent seven hours flying towards it, it flew away from her, and she had to compensate to ensure that the entire experiment didn't fall apart.
This puts a couple of things into perspective. For one, fast travel is necessary for
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