Here is the datamined class and spell tuning for the latest PTR build!
Class ToolsBalanceTalentsFeralTalentsGuardianTalentsRestorationTalentsTalents (4)
Thrash has a 10% chance to trigger an additional ThrashThrash. Thrash stacks 1 additional time. Rank 1: Thrash has a 10% chance to trigger an additional ThrashThrash. Thrash stacks 1 additional time. Rank 2: Thrash has a 20% chance to trigger an additional Thrash.Thrash. Thrash stacks 2 additional time. Effect #1 NEW Effect #2 Apply Aura: Modifies Max Stacks Value: 1 Affected Spells:Autoattacks have a 20% chance to empower your next Raze Raze Maul, stacking up to 2 times. Empowered Raze Raze Maulcast of Maul or Raze, stacking up to 2 times. An empowered cast of Maul or Raze deals 40% increased damage, costs 100% less rage, and reduces the target's damage to you by 15% for 6 sec.Mangle increases the damage of your next Raze Raze Maul, and Raze Raze Maulcast of Maul or Raze, and casting Maul or Raze increases the damage of your next Mangle by 15%. Stacks up to 3.Raze Raze Maul hasMaul and Raze have an additional 30% chance to critically strike. Rank 1: Raze Raze Maul hasMaul and Raze have an additional 15% chance to critically strike. Rank 2: Raze Raze Maul hasMaul and Raze have an additional 30% chance to critically strike. Talents (1)
Balance, Feral, Guardian, Initial: For 3015 sec, all single-target damage also heals a nearby friendly target for 20% of the damage done Restoration: For 3015 sec, all single-target healing also damages a nearby enemy target for 20% of the healing done Duration changed from 30 sec to 15 sec Class ToolsDevastationTalentsPreservationTalentsAugmentationTalentsSpecialization (2)
Effect #4 Effect #1 Apply Aura: Modifies Damage/Healing Read more on wowhead.com