In January, on the heels of the disastrous OGL fiasco, Pathfinder Second Edition publisher Paizo fully committed to breaking free of its attachments — legal and otherwise — to Dungeons & Dragons. Earlier this month the Seattle-based company delivered on that promise, launching new core rulebooks that fully strip Wizards of the Coast’s intellectual property from its unique fantasy setting on the planet Golarion. Howl of the Wild will be the company’s first new rulebook published since the Pathfinder remaster. Polygon has an exclusive preview of some of the new creatures detailed inside — and of the all-new character templates that will soon be available to players.
Howl of the Wild is told from the perspective of Baranthet, an aging naturalist seeking to leave his ivory tower and walk the earth searching for the creatures he’s previously only encountered in dusty books. He’s joined by several fanciful creatures, including a minotaur, a sentient insect, and merfolk. Together they help to detail dozens of creatures, revealed here for the first time.
Senior designer James Case said that the writing team’s goal was to evoke the wonder and curiosity of Sir David Attenborough’s spirited narrations.
“He is a essentially a scholar who, from the time he was a kid, was told this bedtime story of these four mythical creatures that exist out there somewhere called the Wardens of the Wild,” Case told Polygon. “But he also was a timid scholar who never really got out there and did any field work. And now he is elderly, and he has going on his first adventure.”
One of the most unusual new creatures is called the Apothecary Bee, which when on the offensive can drain the potions carried by players. When allied, it can inject what it has
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