With the Overwatch 2 PVP beta closing on May 17, the consensus seems to be that the game is overall very similar to its 2016 predecessor. However, this team-based shooter’s biggest change comes from the developer’s decision to shift from 6v6 to 5v5, with one tank, two DPS, and two supports. Because of this, an Overwatch 2 player's individual skill now has more carrying potential now than ever before.
Team composition has always been important, but in Overwatch 2 it may be more vital because each player must act more strategically, following the loss of a sixth teammate. A few picks in a team fight of only ten players can drastically turn the tide. On top of this, reworks and adaptations in known strategies are inevitability needed for both a team's line-up and its ability to adapt to new and altered Overwatch environments.
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Experience with past maps can give long-term players an advantage over incoming gamers, especially for good flank routes now that there is only one tank. While the beta retained some original and beloved maps such as Kings Row, Route 66, and, Watchpoint: Gibraltar, a few classics were missing from the showcased rotation. Those not included were Junkertown, Havana, Blizzard World, Hollywood, Numbani, Nepal, and Busan. It is uncertain at this time if these maps will be included in the next beta, though it was confirmed by Blizzard that a series of beta tests would occur throughout 2022. It seems likely that other maps will be available to play. News on this may be released in the upcoming Overwatch event broadcast on June 16.
It seems that the newest mode, called “Push”, has replaced Assault, which used to center around Volskaya Industries, Temple of
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