is a remake of, but it hasn't been afraid to make changes where they've been needed. A lot of the changes that have been made are for the sake of balance, helping to prevent items from being as overpowered as they were in, and therefore forcing survivors to come up with new strategies when fighting beasts or other tribes. However, even changes that seem small end up having big effects regarding how the game is played and what strategies work the best.
Considering that is still in Early Access, there's time for more changes to be made to continue balancing the game and finding ways to keep the essence of while making it feel new and interesting at the same time. However, some changes that have been made are unlikely to be reversed, especially since their original design made them far too powerful in. One of the biggest examples of this is Cryopods and how a small adjustment to them means that survivors will need to find new strategies when attacking another tribe.
In, Cryopods could be used to store dinosaurs like items, letting survivors haul them across the map to attack another base with relative ease. They also made breeding dinosaurs easier, since survivors could have different species stored and ready to be used to create new super dinosaurs at any time. However, Cryopods have been added to in a recent update with several changes in how they function. They're subject to more change, though, along with any other upcoming features, since the game is in Early Access and still in active development.
In, Cryopods require a powered Cryofridge to work, which was also true in, but the changes made to the Cryofridge in also affect Cryopods, since they're required for the latter to function. After being placed, Cryofridges
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