NVIDIA DLSS 3.5 Ray Reconstruction support has been added today to the RTX Remix open beta, allowing developers to increase the quality of ray tracing.
The introduction of Ray Reconstruction support to the amazing modding tool by NVIDIA, which can be used to implement ray tracing in older games, follows its addition in Portal with RTX last month, which brought considerable visual quality improvements. From today, the same improvements can be easily implemented in all RTX Remix mods with little input from the developers, as the AI model powering Ray Reconstruction has been trained on a variety of scenarios and can adapt automatically.
Besides NVIDIA DLSS 3.5 Ray Reconstruction support getting added to the RTX Remix open beta, NVIDIA introduced new Toolkit and Runtime enhancements, including better RTX Remix performance on Steam Deck and Linux AMD users, improved consistency of distant lights, multiple enhancements that streamline the texture tagging process and more. You can find the full list of improvements below.
The latest RTX Remix
Read more on wccftech.com