Neon Machine, the developer and publisher of the highly anticipated extraction shooter game Shrapnel, has raised $20 million in funding.
Polychain Capital led the round, with additional investment from Griffin Gaming Partners, Brevan Howard Digital, Franklin Templeton, IOSG Ventures, and Tess Ventures. This round follows a seed funding of $10.5 million in late 2021.
Shrapnel is being developed by a team of BAFTA and Emmy Award-winning game industry veterans with extensive experience in gaming-as-a-service, transmedia, virtual production, and blockchain.
The team, which came from HBO Interactive, has worked on renowned titles such as Halo, Call of Duty, Star Wars, Ghost of Tsushima, and more. Their goal with Shrapnel is to create a first-person shooter game that empowers players and creators, offering a unique gaming experience.
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Neon Machine CEO Mark Long said in an interview with GamesBeat that he felt fortunate because raising money in the current funding environment has been really difficult.
“I’ve had a couple of colleagues who have not been able to raise their next round, or they’ve had to make a significant change in their valuation,” said Long. “But we’re very fortunate. We benefit from the perception that we’re one of the top projects” in blockchain games.
He added, “That’s a really a function of the production values of the game. No one has really played the game yet, so they can only see video and see our progress online. Production values are the one thing that is easy to tell, and our community really likes
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